FOVE SDK v0.12.0 Release Notes

Hey FOVEans, It’s been a while! How’s it going? Recently we haven’t been communicating properly with you guys, but don’t worry – we’ve been “good busy”. Today we want to announce a software update! Our FOVE Software v0.12.0 is out, and you can download it from here. Here’s what’s new: Release Notes Unified build for […]

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FOVE SDK v0.11.4 Release Notes

Hey FOVEans, We have another SDK update for you. Our engineering team thanks all of you who have been active in sending bug reports about the issues you’ve faced. Keep ’em coming and we’ll keep improving! Release notes [New] Added more version info about runtime/client/firmware to the Config Tool [Bugfix] Fixed some incorrect statuses in […]

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Unreal Plugin Update Release Notes

Hey FOVEans, We’ve updated the FOVE Unreal plugin repository on GitHub. It works against the latest Fove SDK (0.11.3), including blueprint access to the new EnsureEyeTrackingCalibration functionality so your game can trigger calibration. The new version works against the latest Unreal release, 4.15, and supports all major versions going back to 4.12! You can find […]

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